Teaser Format

"An Example"
Continuing Game 99

Orcs pour forth from the mountains of Grendarr.

The Allondine town of Somedale is covered with soldiers. Here, the Earl and his allies launch their assaults against the invaders. Knights from religious orders, battle-mages, mercenaries. They prowl along the town's roads. Some prepare for the next advance. But a battle is more than soldiers. The warriors are not alone.

[etc. etc. etc.]

Start with the game's title in quotes, followed by the CG number (if applicable).

After that, present the "in-game" part of the teaser.


February 31, 2010. Check-in will be from 5:00pm to 6:00pm; new players should arrive at 5:00 to make new characters and attend orientation.

Players who arrive after check-in and have not made prior arrangements may receive in-game penalties.

Game is expected to run until about 11:30pm.

Next, list the game date. If the game runs more than one day, list all the days. Then list the time for check-in. If this is a two-day game, list the check-in time (and location, if necessary) for both days. Finally, list the presumed end time(s) for the game.


On the Wesleyan University campus, in Butterfield COL Room 210, on Lawn Ave in Middletown, CT.

List the location of check-in.
How much?

$10, but free for first-time players or for anyone who brings along a first-time player.

List the game's cost, followed by the cost for new participants; you can find this on the Prices page. For instance, two-day events might say "The game will cost $20, but is only $5 for first-time players or for anyone who brings along a first-time player."

For games that feature full meals, mention which meals are included. For example, a weekend game should say "Admission includes snacks on Friday night, all meals on Saturday, and breakfast and lunch on Sunday."

Game style?

This game will be dark in nature, heavily-plotted and will feature moderate levels of combat.

This is perhaps the most important part of the teaser! This will set player expectations about the feel of the game, as well as provide an idea of what kind of character your players might want to bring to the event. For instance, you might want to say whether the game will be high-combat, moderate-combat, low-combat, or no-combat; whether it will be heavily-plotted, lightly-plotted or unplotted; whether it will be light-hearted, grim, spooky, or the like; whether it will focus on a certain kind of gameplay such as heavy political negotation; whether certain kinds of characters will be well-suited or ill-suited to this game.

"An Example" is an evening-long LARP event, set in the world of the Continuing Game.

Start with the game's name; the game's title should be in quotes. Please indicate the length of the game (such as "evening-long", "afternoon-long", "all-day", "two-day" or "weekend"). Because the term is meaningless to non-Questies, we avoid the term "tavern night" here, especially since many of these games don't take place in taverns or at night, so say "evening-long" or "afternoon-long" instead.

Please list it as a "LARP event", to make it clear and to drive up our Google hits.

If it is a CG game, then include the passage about the CG.

Players are requested to RSVP to cg999.

If you want players to RSVP, include that here. (This is a good idea if you're serving meals, so that you know how much food to buy.) Otherwise, you can skip this.

The game will feature snacks and drinks.

If you would like to request special plotting or would like more information, please contact GM Jane Doe (cg999). You must be 18 years or older to participate in this (or any) Quest event.

Unless you've already mentioned what kind of food is included (under "How much?"), list what kind of food will be provided. If this game features a full meal, please include a contact address (which might be the GMs) for people to contact with any dietary restrictions.

Then, include contact info. (Remember, you can request a unique email address if you don't want to include your personal email on a public teaser.) Finally, note that you must be 18.